

Ami Langton, PR and Marketing Manager at Ripstone: Vloggers
Ami Langton, PR and Marketing Manager at Ripstone came in to discuss her job working for a small publisher. After telling us the many...


Rob Wells, Programmer & Chris McCoy, Game Designer: Custom Engines
Today’s lecture was a duo; Rob Wells, Programmer at Playdemic, and Chris McCoy, Game Designer at 360 Studios. Both are Bolton University...


Nigel Kershaw, Game Designer at Deep Silver: Game Design Documents, Woo
Nigel Kershaw, Game Designer at Deep Silver, dropped in today to give a talk on what a game designer actually does. It was interesting to...


Arthur Parsons, Game Director at TT Games: Using an IP to it’s Best
This week’s lecture was led by Arthur Parsons, Game Director at TT Games. After giving us a brief description of what a game director...


Andy Kearney, Top Secret Current Gen Project: The Phases of Development
Today’s lecturer was Andy Kearney, who’s currently working on a project that he wasn’t allowed to disclose. He came in to discuss the...


Nick Rathbone, Senior Games Designer at Codemasters: Outside the Box
Nick Rathbone, Senior Games Designer at Codemasters came to visit us today to give us a lecture on CV and portfolio building. He told us...


Si Donbavand, wrkflow: No Such Thing As A Bad Idea
Today’s guest lecturer was Si Donbavand, who gave us his 3 top tips for getting into the games industry. For this report, I’ll give an...


Carrie Warwick, Junior Character Artist at TT Fusion: CV Building
Our fourth guest lecturer was ex-student Carrie Warwick, Junior Character Artist at TT Fusion. Given that she was in our place only a few...


Jonathan Reilly, Creative Director of Inner-Freak.ltd: Social
This week’s lecturer was Jonathan Reilly, Creative Director of Inner-Freak.ltd. Moving on from technical illustration in college,...


Mark Craig, Founder of Lucid Games: Code Monkey
Mark Craig, Founder of Lucid Games came to my University to give a talk on programming to us this week. After discussing the knowledge...